Was at a playtesting event for projects today and it was amazing seeing how good people are at making games. First year students making 3d Mech combat games, communication games where you have to navigate a smuggler ship together through mazes, a frog that inflates and deflates itself and just many, many more things. Second […]
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Design Thoughts: Cards in State of Wonder
Hello and Welcome to Design by Night where we will discuss cards for the Game State of Wonder that I’m working on at the moment. What is State of Wonder? State of Wonder is a card game, where you play as the leader of a city state and the cards you play represent the culture […]
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Post Mortem: Our Mutual Friend Felicia
Hello every reader out there, I’m back after another hiatus, to actually start this up again. I’m going to get into posting once a week again, it was a nice habit and allowed me to talk about game design. So what do we have here? Lately I’ve been working on Alternate Reality games and Ubiquitious […]
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Design Thoughts: Until We Tear Us Apart
Hey Again. Today I’m going to talk about some Design Thoughts I’ve had over the last week and something I’ve wanted to put on paper but I’ve unfortunately not have the time to make it concise and make a design document for it. But I’ve got this blog for these times, where I can write […]
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